Introduction to 3D Graphics & Animation Using Maya

Introduction to 3D Graphics & Animation Using Maya - Charles River Media Graphics Series

Paperback (06 May 2006)

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Publisher's Synopsis

Written for aspiring designers, modelers, animators, texture artist, and those new to 3D graphics, Introduction to 3D Graphics and Animation Using Maya explores the fundamentals of 3D. Using a variety of practical tutorials, you'll learn everything you need to know about the techniques and theory behind modeling, rendering, UV editing and layout, texturing, lighting, animation, and character animation. And you'll learn how to use Maya to put your new 3D knowledge into practice. To be a successful modeler, texture artists, or animator, you need to know when and why you should use certain tools and techniques. To help you achieve this, each chapter starts with a bit of theory, and the tutorials have frequent interludes that help explain the "why" behind what you have just done. These "whys" include some important tips on how to use a tool and explain why you used that particular tool. By using these sections, you'll be able to move beyond just following a 3D recipe, to being able to create your own masterpieces. And at the end of each chapter there are additional practice exercises to challenge you even further. If you want to learn the fundamentals of 3D graphics and find out how to put them into practice using Maya, this is the book for you!

Book information

ISBN: 9781584504856
Publisher: Cengage Learning
Imprint: Charles River Media
Pub date:
DEWEY: 006.696
DEWEY edition: 22
Number of pages: 453
Weight: 934g
Height: 235mm
Width: 189mm
Spine width: 20mm