Publisher's Synopsis
In The Thirteen Paths of Nakhacevir, in the city of Khi'ilan, the last of the gods-made-flesh still rules. But rebellion creeps ever closer, and the High Harvest draws nigh, when the streets will run red with the blood of human sacrifice. A small group of revolutionaries works to overthrow their god, drawing on the magic of the dew of flesh to strengthen them. Some are motivated by vengeance. Others by necessity. But some have even deeper plans, plans that involve the blood of a god. From foreign Cenarbasi, a woman haunted by her past arrives in Khi'ilan. Hired to assassinate the god-made-flesh, she quickly finds herself in a game where she knows few of the rules, and none of the players, and the small supply of foreign magic that she brings will not protect her forever.