Publisher's Synopsis
To save humanity, they must give up their own.
Adam's muscular dystrophy has stolen his mobility, his friends, and in a few short years, it will take his life. Virtual reality games are Adam's only escape from his wheelchair. In his alternate world, he can defeat anyone. Running, jumping, scoring touchdowns: Adam is always the hero.
Then an artificial intelligence program, Sigma, hacks into Adam's game. Created by Adam's computer-genius father, Sigma has gone rogue, threatening Adam's life—and world domination. Their one chance to stop Sigma is using technology Adam's dad developed to digitally preserve the mind of his dying son.
Along with a select group of other terminally ill teens, Adam becomes one of the Six who have forfeited their bodies to inhabit weaponized robots. But with time running short, the Six must learn to manipulate their new mechanical forms and work together to train for epic combat...before Sigma destroys humanity.