Publisher's Synopsis
Eleven-year-old Samantha and her older sister, Caitlin, are sent to live in rural Oregon with an estranged aunt following a domestic violence incident with their father. Sam wants nothing more than to go back home, back to the way things were - before she spoke up. Then Aunt Vicky gives Sam a battered card game. Sam falls in love with the whimsical animal characters, especially the charming fox, Ashander. One day Ashander shows up in her room and offers her an adventure: find the Golden Acorn, and Sam can have anything she desires. As magic and reality blur, Sam is swept up in a game she may not be prepared to play.