Publisher's Synopsis
Learn to:
- Get up and running with 3D modeling and simulation
- Create custom mods for Farming Simulator
- Use GIANTS 3D modeling tools
- Export models to Blender®, Maya®, 3DS Max®, or FBX®
The fun and easy way to get started with 3D simulation
Do you want to get started with creating your own vehicles, maps, and landscapes that you can use in Farming Simulator and share with the community? You´ve come to the right place! Farming Simulator Modding For Dummies provides step-by-step instruction in 3D modeling and simulation. The hours will slip away because it´s so much fun.
- Modding 101 get an introduction to GIANTS Editor, create and edit maps, use the material panel, and start playing with particles
- Customize your mods set up a basic modDesc.xml, make a new 3D mod, and export your mod for GIANTS Editor
- Get your mod out enhance your mods by adding texture, define new objects and behaviors with Lua, and finalize before submitting and sharing them with the world
- Make the most of modding find tips to remember when creating mods, including sizing textures to fit the physical size of your mod and adding sounds to your mods
Open the book and find:
- How to customize the behavior of your mod using Vehicle XML
- Tips for using the correct image format for textures
- Case-sensitive paths for Mac OS® X support
- File-naming conventions
- How to test your mod in single and multiplayer modes
- Steps to put all parts of your mod into a single Zip mod package
- Valuable community resources