Curves and Surfaces for Computer Graphics

Curves and Surfaces for Computer Graphics

2006

Hardback (08 Sep 2005)

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Publisher's Synopsis

Computer graphics is important in many areas including engineering design, architecture, education, and computer art and animation. This book examines a wide array of current methods used in creating real-looking objects in the computer, one of the main aims of computer graphics.

Key features:

- Good foundational mathematical introduction to curves and surfaces; no advanced math required

- Topics organized by different interpolation/approximation techniques, each technique providing useful information about curves and surfaces

- Exposition motivated by numerous examples and exercises sprinkled throughout, aiding the reader

- Includes a gallery of color images, Mathematica code listings, and sections on curves and surfaces by refinement and on sweep surfaces

- Web site maintained and updated by the author, providing readers with errata and auxiliary material

This engaging text is geared to a broad and general readership of computer science/architecture engineers using computer graphics to design objects, programmers for computer gamemakers, applied mathematicians, and students majoring in computer graphics and its applications. It may be used in a classroom setting or as a general reference.

Book information

ISBN: 9780387241968
Publisher: Springer New York
Imprint: Springer
Pub date:
Edition: 2006
DEWEY: 006.601516352
DEWEY edition: 22
Language: English
Number of pages: 460
Weight: 1112g
Height: 235mm
Width: 178mm
Spine width: 27mm