Reality Is Broken Why Games Make Us Better and How They Can Change the World

Paperback (05 Apr 2012)

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Publisher's Synopsis

We are living in a world full of games.
More than 31 million people in the UK are gamers.
The average young person will spend 10,000 hours gaming by the age of twenty-one.
The future belongs to those who play games.

In this ground-breaking book, visionary game designer Jane McGonigaI challenges conventional thinking and shows that games - far from being simply escapist entertainment - have the potential not only to radically improve our own lives but to change the world.

About the Publisher

Vintage

Vintage is a highly respected paperback publisher of contemporary fiction and non-fiction, publishing writers like Philip Roth, Martin Amis and Toni Morrison. There are many Booker and Nobel Prize-winning authors on the Vintage list such as Kingsley Amis, A S Byatt, J M Coetzee, Ismail Kadare, Ian McEwan, Salman Rushdie, Anne Enright, Iris Murdoch, Roddy Doyle and Ben Okri, to name a few.

Book information

ISBN: 9780099540281
Publisher: Random House
Imprint: Vintage
Pub date:
DEWEY: 306.487
DEWEY edition: 23
Language: English
Number of pages: 396
Weight: 364g
Height: 198mm
Width: 130mm
Spine width: 31mm