Publisher's Synopsis
Step into the world of AR/VR and unlock your creative potential with "3D Modeling and Animation for AR/VR: A Beginner's Guide." This book is your ultimate introduction to the exciting field of augmented and virtual reality, where you'll learn how to create stunning 3D models, environments, and animations to craft immersive experiences.
Whether you're looking to break into the booming AR/VR industry or simply want to expand your skills, this beginner-friendly guide will provide you with the foundational knowledge and practical techniques to start building your own interactive worlds. From basic 3D modeling principles to advanced animation techniques, this book covers everything you need to know to get started in AR/VR development.
Inside, you'll discover:
The fundamentals of 3D modeling and how to create your first 3D assets using industry-standard software
How to texture and light your models to bring them to life and make them look photorealistic
The basics of animation in 3D environments to make your creations move and interact with users
How to design environments that are optimized for AR/VR platforms
Best practices for building interactive elements that work seamlessly in virtual and augmented spaces
How to integrate 3D assets into AR/VR applications for an immersive experience
Step-by-step guides on using popular AR/VR development platforms like Unity and Unreal Engine
Techniques for optimizing models for mobile and desktop AR/VR experiences to ensure performance and smooth interaction
Tips for creating user-friendly, engaging, and visually stunning virtual worlds
Whether you're interested in creating games, educational experiences, architectural visualizations, or interactive simulations, "3D Modeling and Animation for AR/VR" will equip you with the skills and knowledge to make your vision a reality.
Get ready to dive into the cutting-edge world of immersive technology and start creating your own breathtaking 3D assets and animations for AR/VR today!