3D Game Engine Programming

3D Game Engine Programming - Premier Press Game Development Series

Paperback (30 Jul 2004)

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Publisher's Synopsis

A full-blown game engine is now an important industrial asset. Current engines exist with licensing fees of several $100,000, plus profit share costs. Because of these high costs, hobbyist game programmers are eager to learn how to write their own engines. The availability of a game engine which is ready to rock simplifies the development process of a game, allowing developers to concentrate on the game and gameplay experience. "3D Game Engine Programming" shows game programmers how to develop such an engine.

Book information

ISBN: 9781592003518
Publisher: Cengage Learning
Imprint: Course Technology
Pub date:
DEWEY: 794.81526
DEWEY edition: 22
Number of pages: 896
Weight: 1760g
Height: 188mm
Width: 232mm
Spine width: 54mm