Games as Texts: A Practical Application of Textual Analysis to Games

Games as Texts: A Practical Application of Textual Analysis to Games

First edition

Paperback (17 Dec 2020)

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Publisher's Synopsis

Games as Texts provides an overview and practical steps for analysing games in terms of their representations of social structures, class, power, race, sexuality, gender, animals, nature, and ability. Each chapter applies a traditional literary theory to the narrative and mechanics of games and explores the social commentary the games encourage. This approach demonstrates to players, researchers, games media, and non-gamers how they can engage with these cultural artefacts through both critical reading and theoretical interpretations.

Key Features:

  • Explores games through various literary and theoretical lenses
  • Provides exemplar analysis and guiding questions to help readers think critically about games
  • Highlights the social commentary that all texts can reveal-including games-and how this impacts narrative and mechanics

Book information

ISBN: 9780367354282
Publisher: CRC Press
Imprint: CRC Press
Pub date:
Edition: First edition
DEWEY: 794.8
DEWEY edition: 23
Language: English
Number of pages: vii, 130
Weight: 230g
Height: 156mm
Width: 234mm
Spine width: 13mm