Beginning Scripting Through Game Creation

Beginning Scripting Through Game Creation

Paperback (24 Feb 2008)

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Publisher's Synopsis

"Beginning Scripting Through Game Creation" teaches basic programming concepts using simple games as examples. The book is an introduction to scripting, focusing on logic, event handling, and application development using HTML and JavaScript, with some discussion of other programming languages. Functions, variables, objects, and events are introduced. The text also covers techniques that will help you become familiar with your audience and work iteratively to produce a finished program. Each chapter begins with an overview of the concepts that will be covered, followed by instructions on how to implement them, and finishing with a summary and review questions so you can practice your new skills. Simple games are used throughout the book to provide challenging but approachable examples that help you maximize your understanding of the concepts and skills being taught. You will learn essential skills that will enable you to build upon the book's projects and make them your own. Real-life examples and tips throughout the book help you think about and apply what you are learning. No prior programming or scripting experience is necessary, so you can get started right away with "Beginning Scripting Through Game Creation"!

Book information

ISBN: 9781598635119
Publisher: Cengage Learning
Imprint: Delmar
Pub date:
DEWEY: 794.81526
DEWEY edition: 22
Number of pages: 320
Weight: 626g
Height: 229mm
Width: 185mm
Spine width: 23mm