Expressive Processing

Expressive Processing Digital Fictions, Computer Games, and Software Studies - Software Studies

Paperback (02 Mar 2012)

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Publisher's Synopsis

From the complex city-planning game SimCity to the virtual therapist Eliza: how computational processes open possibilities for understanding and creating digital media.

What matters in understanding digital media? Is looking at the external appearance and audience experience of software enough-or should we look further? In Expressive Processing, Noah Wardrip-Fruin argues that understanding what goes on beneath the surface, the computational processes that make digital media function, is essential.

Wardrip-Fruin looks at "expressive processing" by examining specific works of digital media ranging from the simulated therapist Eliza to the complex city-planning game SimCity. Digital media, he contends, offer particularly intelligible examples of things we need to understand about software in general; if we understand, for instance, the capabilities and histories of artificial intelligence techniques in the context of a computer game, we can use that understanding to judge the use of similar techniques in such higher-stakes social contexts as surveillance.

Book information

ISBN: 9780262517539
Publisher: The MIT Press
Imprint: The MIT Press
Pub date:
DEWEY: 006.7
DEWEY edition: 23
Language: English
Number of pages: 482
Weight: 742g
Height: 170mm
Width: 220mm
Spine width: 27mm