Blood, Sweat, and Pixels

Blood, Sweat, and Pixels The Triumphant, Turbulent Stories Behind How Video Games Are Made

First edition

eBook (04 Oct 2017)

Not available for sale

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Publisher's Synopsis

You've got your dream job - making video games. You have a great project, great designs, and clever controls. One morning, you get a call from your producer. Turns out that wall-jumping trick won't work because the artists don't have time to design a separate animation just for the plumber to move that way. Also, your lead designer keeps micromanaging the programmers, which is driving them crazy. Your E3 demo is due in two weeks, and you know there's no way you can get it done in less than four. You'll have to cut out some of the game's biggest features just to hit your deadlines. And suddenly the investor is asking if maybe you can slash that $10 million budget down to $8 million, even if you have to fire a few people to make it happen? Welcome to video game development.

About the Publisher

Harper

Harper

HarperFiction publishes some of the best commercial writers around, ranging from bestselling crime author Stuart MacBride, to leaders in women's fiction Cecelia Ahern, Lindsey Kelk and Barbara Taylor Bradford. The imprint also publishes the bestselling historical fiction of Bernard Cornwell, exciting work from Lauren Beukes and Rosie Thomas, and thriller successes Sam Bourne and Simon Toyne. From sagas to thrillers to sexy summer reads, HarperFiction has something for everyone.

Book information

ISBN: 9780062651242
Publisher: Harper
Imprint: Harper
Pub date:
Edition: First edition
DEWEY: 794.8
DEWEY edition: 23
Number of pages: 1 online resource (xxi, 275 )
Weight: -1g