20 Essential Games to Study

20 Essential Games to Study

Paperback (15 Nov 2018)

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Publisher's Synopsis

The purpose of this book is to look over the past 35 years of games to discuss titles whose design deserves to be studied by anyone with an interest in game design. While there are plenty of books that focus on the technical side of Game Development, there are few that study the nature of game design itself. Featuring a mix of console and PC offerings, I purposely left off some of the easy choices (Mario, Starcraft, Call of Duty, Overwatch) to focus on games that stood out thanks to their designs.

Key Features

  • An informative breakdown focusing on the design and gameplay of successful games
  • Written to be useful for students or designers starting out in game development
  • Books focused specifically on design are rare
  • Perfect for students and professionals alike, or can be read for the nostalgia and history
  • Book information

    ISBN: 9781138341456
    Publisher: CRC Press
    Imprint: CRC Press
    Pub date:
    DEWEY: 794.8
    DEWEY edition: 23
    Language: English
    Number of pages: ix, 104
    Weight: 192g
    Height: 228mm
    Width: 163mm
    Spine width: 7mm